Your babe squints at the decrepit structure. "Late eighties, early nineties, I think. The sculpture in front, whatever it would have been, was added later."\n\n<<display 'pol-menu'>>
<html><font color="black">---------------</font></html>[[EXPLORE|pol-exploreno]]<html><font color="black">------------------</font></html>[[DATE|pol-date2]]\n\n<html><font color="black">------------------</font></html>[[FUCK|pol-fuck1]]<html><font color="black">-----------------------</font></html>[[MAP|pol-map1]]
\n\nlittle girl, the list of things i'm gonna do to yr trembling body has just started to be written.\n\n[[NEXT|Start3]]
\n\nlittle girl, the list of things i'm gonna do to yr trembling body has just started to be written.\n\n(some of them won't be possible until after the apocalypse, just as a disclaimer)\n\n[[NEXT|Start4]]
You take out your knife, and she shivers at the sight of it.\n\n[[NEXT|hq-map2]]
<html><img src="title.png"></html>\n\n[[NEXT|Start5]]
Your chopper screams across the wasteland. The noise fills everywhere, there's nothing to stop it. Everything's so spread out now, things that used to be next door to each other are now miles apart. Somewhere that has to be food that no one's gotten to yet. You're gonna be in trouble if you can't find it, both of you are.\n\nYou can feel her hands around your sides, her head on your shoulder and neck. She's depending on you. And you, in your own way, are depending on her.\n\n[[NEXT|map1]]
<<normal>><<set $map4location = "gas">><<display 'gas1'>>
<<normal>><<set $map1location = "gas">><<display 'gas1'>>
<<normal>><<set $map3location = "gas">><<display 'gas1'>>
<<normal>><<set $map2location = "gas">><<display 'gas1'>>
A big grey brick of a building, a line of cold dark windows staring blankly. The front door is intact, but open. A loading bay, in back, a ramp leading to a metal gate that's shut and rusted. A lot around the building merges with the wasteland; you can't tell where one begins and the other ends.\n\n<<display 'hq-menu'>>
<<normal>><<set $map4location = "pol">><<display 'pol1'>>
<<normal>><<set $map3location = "pol">><<display 'pol1'>>
<<normal>><<set $map2location = "pol">><<display 'pol1'>>
<<normal>><<set $map1location = "pol">><<display 'pol1'>>
"Please, mark me, Ma'am."\n\n[[NEXT|map3]]
You need to do recon before you can update your map.\n\n<<display 'food-menu'>>
"I love you," she says.\n\n[[NEXT|end]]
You need to do recon before you can access this option.\n\n<<display 'hq-menu'>>
Babe stands stock-still, the gun pressing into her side. Her face is totally calm. Her eyes meet yours, your gaze holding hers from a long moment.\n\n[[NEXT|gang3]]
Suddenly a you both move in unison, very quickly. Babe puts an elbow in her captor's side, stepping backwards and grabbing her gun. At the same time, you throw a chain at the thug closest to your girl, catching her in the face with a horrible noise. She goes down. Babe fires a shot at the ground and they're all running, her former captor scrambling to get to her feet as she runs.\n\nYour girl turns and looks at you as the ruffians become small on the horizon. You're both catching your breath as she smiles.\n\n[[NEXT|gang4]]
You practically hop up the stairs, grinning like crazy. Then you stop. A woman with shades and a fanged grin is standing next to your babe. There's a gun in her hand, which she's holding against the side of your girl's belly. A couple of her friends are standing nearby, unarmed, but with a hostage they don't have to be.\n\n"Reckon whatever's in there, it's ours," she says. Her teeth don't seperate while she speaks.\n\n[[NEXT|gang2]]
You grope around the wall next to the door, and sure enough, you find the switch. The lights go on - illuminating a whole wall covered in shelves of cans. Your heart's pounding. Don't get too excited, don't get too excited, gotta find the can opener.\n\n[[NEXT|food-explore4]]
You reach for the doorknob - disappointed when it's locked. Though what did you expect? You look down - you're standing on a welcome mat, covered in flowers that must have once been colorful. They wouldn't have-? Yep. There's a key under the mat. You unlock the door and step inside, shutting it behind you.\n\n[[NEXT|food-explore3]]
You hug her tight before you go down there. You're always surprised at the tightness of her hugs, the security of them. "Be safe, Ma'am." You nod your head against hers.\n\nAnd then you descend the stairs.\n\n[[NEXT|food-explore2]]
In front of the building, you let your fingertips wander the girl's belly as she rests on the chopper. She leans over against you.\n\n<<display 'pol-menu2'>>
<<normal>><<set $map1location = "hq">><<display 'hq1'>>
<html><font color="black">---------------</font></html>[[EXPLORE|hq-explore1]]<html><font color="black">------------------</font></html>[[DATE|hq-date]]\n\n<html><font color="black">----------------</font></html>[[??????|hq-fuckno]]<html><font color="black">---------------------</font></html>[[MAP|hq-nomap]]
She's hot in your arms, her fingers idly tracing the lines the tape left on her wrists, arms. You kiss the side of her head, feeling her soft hair.\n\n<<display 'gas-menu2'>>
You take a fistful of her hair and she gasps, or moans, or both, catching your eyes finally. You signal your intentions with your gaze, perhaps redundantly. Then you walk her into the building by her hair.\n\n[[NEXT|pol-fuck2]]
Her hands cuffed around the bars behind her back, her neck tied with tape, she moans as you casually grope her, playing with the rings on her nipples. You push your tongue into her mouth, and then you move away as she tries to kiss back, choking herself as she tries to follow. That gets her hotter. "Ma'am, please," she says, her body squirming to get closer to your hands. You put your fingers in her mouth, one by one, and she sucks them hungrily.\n\n[[NEXT|pol-fuck3]]
This isn't about sex. This is about survival.\n\n[[NEXT|pol-fucked]]
"Built in the seventies, I'm pretty sure," she says, jingling her cuffs anxiously.\n\n<<display 'hq-menu2'>>
She's tied to the bike with black-and-yellow police tape - POLICE LINE DO NOT CROSS POLICE LINE DO NOT CROSS - her arms bound behind her back, her legs spread. "Please fuck me, Ma'am, please fuck me, please, Ma'am, please, please."\n\n[[NEXT|gas-fuck3]]
It's not about sex. It's about survival.\n\n[[NEXT|gas-fucked]]
You unchain her. When you touch her nipples, she groans loudly, they're so tender. You bend her over the bike.\n\n[[NEXT|gas-fuck2]]
You need to do recon before you can update your map.\n\n<<display 'hq-menu'>>
There's a door in the back, painted grey-black by the fire, an "employees only" section, though the sign's gone now. So are the employees. So are the laws about who can go where. You push it open.\n\n[[NEXT|gas-explore4]]
It's all gone. Your boots squish through the mulch of burnt, melted goods, exploded soda cans, melted plastic packaging. The husk of what might have once been a slurpee machine. You cover your mouth with your lucky handkerchief, your every movement kicks up flakes of ash.\n\n[[NEXT|gas-explore3]]
You chain your babe to your hog by the rings on her nipples. She has to hold the chains up with her hands to keep gravity from tugging too hard. You grin at her, and she smirks a little, looking away.\n\nYou skirt the crater and head for the convenience store.\n\n[[NEXT|gas-explore2]]
You pass down a narrow hallway and into another room. It's dark, but sunlight filters in through windows. And in the sunlight, you can make out - but are they full? YES! Cans of fuel, miraculously untouched by the fire!\n\n[[NEXT|gas-explored]]
The warehouse is empty, except for light and electricity.\n\n<<display 'hq-menu2'>>
<html><font color="black">---------------</font></html>[[EXPLORE|food-explore1]]<html><font color="black">------------------</font></html>[[DATE|food-date]]\n\n<html><font color="black">----------------</font></html>[[??????|food-fuckno]]<html><font color="black">---------------------</font></html>[[MAP|food-nomap]]
"Late eighties, early nineties, I think," she says quickly, nervous a little. "The sculpture in front, whatever it would have been, was added later."\n\n<<display 'pol-menu2'>>
You need to do recon before you can update your map.\n\n<<display 'gas-menu'>>
"If that's actually a bomb shelter," babe says, her eyes wide, "it was probably built in the late sixties. Cold war era. Uh, the house would have been built before then," she adds.\n\n<<display 'food-menu'>>
The tank's full. You'll return here when your fuel runs low again.\n\n<<display 'gas-menu2'>>
Her eyes widen as she watches you return with a can of fuel. You fill up the gas tank of your chopper while she's still chained to it, watching you with shining eyes.\n\n<<display 'gas-menu2'>>
\na.internalLink { color: cyan; font-size:28px; font-family: courier new; }\na.internalLink:hover { color: white; font-size:28px; font-family: courier new; } \n\n.passage {\n font-size: 20px;\n width: 600px;\n font-family: georgia;\n}\n\n\n
You take your time with the knife. Her cheeks are wet with tears by the end.\n\n[[NEXT|map4]]
Smiling and looking away, she takes off her shirt.\n\n[[NEXT|gas-map2]]
<<normal>><<set $map4location = "hq">><<display 'hq1'>>
You need to do recon before you can access this option.\n\n<<display 'food-menu'>>
<<normal>><<set $map2location = "hq">><<display 'hq1'>>
<<normal>><<set $map3location = "hq">><<display 'hq1'>>
<<silently>>\n<<set $map1location = "none">>\n<<set $map2location = "none">>\n<<set $map3location = "none">>\n<<set $map4location = "none">>\n\n<<display 'Style Changer'>>\n\n<<endsilently>>This game contains sex, violence and knives.\n\n[[NEXT|Start2]]
Out front, by the chopper, you run your hands through her hair and she sighs against you.\n\n<<display 'hq-menu2'>>
You detach her from the bike, but you keep her hands cuffed behind her back. She mewls a little as you walk her into the warehouse, your hand on the small of her back, fingers scratching her reassuringly.\n\n[[NEXT|hq-fuck2]]
This isn't about sex. This is about survival.\n\n[[NEXT|hq-fucked]]
You're perched on a metal stool like a witch, looking down at her. She's on her knees, cuffed, gagged, de-pantsed and debooted. With your eyes you point her toward the hitachi lying on the floor. She whimpers a little, then nods. She crawls over on her knees, fumbling with her cuffed hands for the hitachi. She flips the switch, drops it buzzing back to the floor.\n\nYou watch as she grinds against it on the floor, eyes fixing on you and then darting away, drool soaking her gag and chin. You watch and maybe you smile.\n\n[[NEXT|hq-fuck3]]
<html><font color="black">---------------</font></html>[[EXPLORE|gas-explore1]]<html><font color="black">------------------</font></html>[[DATE|gas-date]]\n\n<html><font color="black">----------------</font></html>[[??????|gas-fuckno]]<html><font color="black">---------------------</font></html>[[MAP|gas-nomap]]
"Probably from the fifties, that era where gas stations looked like they were from space." She looks like she's starting to get tired of holding up the chains.\n\n<<display 'gas-menu2'>>
One thing to check. You find a power outlet. You take out your hitachi, silent for a long time. You bite your lip as you plug it in. BRRRRRRRRR, it sings. God, finally!\n\n[[NEXT|hq-explored]]
<<silently>>\n<<set $StyleChanger = \nfunction()\n{\n macros['map'] =\n {\n handler: function(){\n document.getElementsByTagName("body")[0].style.backgroundColor="brown";\ndocument.getElementById("passages").style.color="brown";\n }\n \n }\n\n macros['normal'] =\n {\n handler: function(){\n document.getElementsByTagName("body")[0].style.backgroundColor="black";\ndocument.getElementById("passages").style.color="white";\n }\n \n }\n}>>\n<<print $StyleChanger()>>\n<<endsilently>>
Your hand flips a light-switch, and, miraculously, the lights turn on, halogen bulbs flickering white. Now that it's lit, you can tell that the warehouse is empty, except for dust, and a chain that probably once held a padlock, which you collect. But: electricity! This could be your new headquarters, your base of operations.\n\n[[NEXT|hq-explore4]]
You take out the hand-cuffs and cuff your girl's wrists to the handlebars of your bike. She trembles nervously at the thought of being left along like this. "Ma'am," she says. Just that.\n\nYou push the door open further and slip inside.\n\n[[NEXT|hq-explore2]]
It's dark inside. There are squares of light on the floor where the narrow windows let them in, but they fail to penetrate beyond their borders, they do nothing to make the room less dark. You feel along the wall. Click.\n\n[[NEXT|hq-explore3]]
The building is long and flat, what must have once been red brick dyed a dusty brown by the wasteland. High, round windows, shattered, and double doors, blown in. In front, a nasty metal tangle, bent like a children's toy.\n\n<<display 'pol-menu'>>
"Probably from that era of the fifties where gas stations looked like they were from space. This sign was probably really weird-looking and neon and neat."\n\n<<display 'gas-menu'>>
You must be grinning when you step outside, because babe smiles to match you, twining her fingers around the chains of her cuffs demurely.\n\n<<display 'hq-menu2'>>
<html><font color="black">---------------</font></html>[[EXPLORE|pol-explore1]]<html><font color="black">------------------</font></html>[[DATE|pol-date]]\n\n<html><font color="black">----------------</font></html>[[??????|pol-fuckno]]<html><font color="black">---------------------</font></html>[[MAP|pol-nomap]]
You need to do recon before you can access this option.\n\n<<display 'pol-menu'>>
You need to start drawing a map. But you don't have paper, and you don't have a pen.\n\nBut you do have a knife.\n\n[[NEXT|pol-map2]]
And you have a girl. She lifts her shirt to expose her bare, unmarked back. She turns around and uses the bike to hold herself up.\n\n[[NEXT|pol-map3]]
You graciously stuff your lucky handkerchief into her mouth. Her breathing is sharp, her eyes hazy and hot. She wants to be marked.\n\nYou oblige.\n\n[[NEXT|map2]]
A gas station, probably, once. This thing sure burned, craters where the pumps used to be, the convenience store in the back blacked and cratered like the surface of the moon. Poles that once must have held a sign twist uselessly toward the sky.\n\n<<display 'gas-menu'>>
You've found everything you're gonna find here.\n\n<<display 'pol-menu2'>>
It's about survival.
Your babe is dutifully waiting beside the chopper when you return outside. She notices the hand-cuffs glittering at your side, and she takes a sharp breath.\n\n<<display 'pol-menu2'>>
You need to do recon before you can access this option.\n\n<<display 'gas-menu'>>
You need to do recon before you can update your map.\n\n<<display 'pol-menu'>>
<html><font color="black">---------------</font></html>[[EXPLORE|hq-exploreno]]<html><font color="black">------------------</font></html>[[DATE|hq-date2]]\n\n<html><font color="black">------------------</font></html>[[FUCK|hq-fuck1]]<html><font color="black">-----------------------</font></html>[[MAP|hq-map1]]
<<normal>>The black square on the ground was probably once someone's home. But it's what's out back of the square that gets your nerves prickled, that makes babe put her hand on your shoulder. Stairs descending to a door in the ground - a bomb shelter?\n\n<<display 'food-menu'>>
FOUND IT! YES! In a cardboard box in a tiny closet in the back of the tiny room, a metal can opener! You almost scream in triumph. You and your babe can eat. Good work, momma.\n\n[[NEXT|gang1]]
"Sixties, seventies," babe says. "Definitely the seventies, actually," she corrects herself.\n\n<<display 'hq-menu'>>
<html><font color="black">---------------</font></html>[[EXPLORE|gas-exploreno]]<html><font color="black">------------------</font></html>[[DATE|gas-date2]]\n\n<html><font color="black">------------------</font></html>[[FUCK|gas-fuck1]]<html><font color="black">-----------------------</font></html>[[MAP|gas-map1]]
<<map>>\n------------------------------------------<<if $map1location eq "none">>[[??????|hq1-1]]<<else>><<if $map1location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map1location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map1location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n<<if $map2location eq "none">>[[??????|hq1-2]]<<else>><<if $map2location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map2location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map2location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n\n----------------<<if $map3location eq "none">>[[??????|hq1-3]]<<else>><<if $map3location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map3location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map3location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n\n\n-----------------------<<if $map4location eq "none">>[[??????|hq1-4]]<<else>><<if $map4location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map4location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map4location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n
<<map>>\n------------------------------------------<<if $map1location eq "none">>[[??????|gas1-1]]<<else>><<if $map1location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map1location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map1location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n<<if $map2location eq "none">>[[??????|gas1-2]]<<else>><<if $map2location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map2location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map2location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n\n----------------<<if $map3location eq "none">>[[??????|gas1-3]]<<else>><<if $map3location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map3location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map3location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n\n\n-----------------------<<if $map4location eq "none">>[[??????|gas1-4]]<<else>><<if $map4location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map4location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map4location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n
<<map>>\n------------------------------------------[[??????|pol1-1]]\n[[??????|pol1-2]]\n\n----------------[[??????|pol1-3]]\n\n\n-----------------------[[??????|pol1-4]]\n
<<map>>\n------------------------------------------<<if $map1location eq "none">>[[??????|food1]]<<else>><<if $map1location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map1location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map1location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n<<if $map2location eq "none">>[[??????|food1]]<<else>><<if $map2location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map2location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map2location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n\n----------------<<if $map3location eq "none">>[[??????|food1]]<<else>><<if $map3location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map3location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map3location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n\n\n-----------------------<<if $map4location eq "none">>[[??????|food1]]<<else>><<if $map4location eq "pol">><html><font color="black">PALICE</font></html><<else>><<if $map4location eq "hq">><html><font color="black">HQ</font></html><<else>><<if $map4location eq "gas">><html><font color="black">FUEL</font></html><<endif>><<endif>><<endif>><<endif>>\n
"Stay," you tell your babe. She nods, not meeting your gaze. Then she says, "Yes, Ma'am." And then she adds, "Be careful."\n\nYou enter the old building, stepping over the crumbling double doors.\n\n[[NEXT|pol-explore2]]
You follow it to a row of jail cells, walls of paint-blue bars. All the gates open, all the doors unlocked. This was a police building, but there are no guards anymore, no cops, no judges.\n\nYou wonder what you'll find if you search a little.\n\n[[NEXT|pol-explore4]]
There's a desk up front, or the remains of one. You push on it with the toe of your boot, and it crumbles like styrofoam, falling in on itself silently.\n\nThere are hallways in all directions. You follow one.\n\n[[NEXT|pol-explore3]]
No food or supplies. But you do find hand-cuffs, a roll of POLICE LINE DO NOT CROSS tape. You can get some use out of these.\n\n[[NEXT|pol-explored]]