i was witholding octopounce because adam and eric were trying to license the artxgames. true to form, though, the business types were only interested in the games if they could be converted to advergames. “octocars” just wasn’t going to cut it. the deal fell through, but as a result, i can finally make octopounce available for download. play one of the “sleeper hits” of E3!
the game was designed for big social events with lots of people: if you play by yourself it’ll probably be boring. the way we ran the game was to hook four game pads up to it (i put a sticker on each one of the color of octopus it controlled). if you’re stuck running the game on a keyboard, there’s a config included file that allows you to change all of the controls to your liking.
see the readme file for the full poop! if you run the game at a big event, let me hear about how it went!