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climb skull mountain

i made the original climb skull mountain for the gdc pirate kart. it was the product of wanting to make a game about a pile of skulls, deciding to finally fiddle with stencyl’s physics options, and only having an hour or so before i had to go to a friend’s house. i was never completely satisfied with the original – it didn’t quite have that perfect sisyphean feeling where the flag at the top of the mountain is snatched out of your grasp the moment you’re about to grab it. the mountain of skulls wasn’t quite precarious enough.

so i made a new version where skull mountain is on top of a cliff. that seemed to work.

click here to play climb skull mountain deluxe.


  1. Heliou wrote:

    Nah, this didn’t work either. You can easily beat it just by holding right and mashing up. I don’t see what the point of making such a thing is other than to mildly annoy someone for a minute, though. You should try to design an actual puzzle game.

    1/21/2013 at 11:42 pm | permalink
  2. L wrote:

    Don’t worry, I’ll make Climb Skull Mountain Championship Edition DX to sate the public’s unquenchable thirst for intense esport-calibre skull ascent.

    1/22/2013 at 12:37 am | permalink
  3. Heliou wrote:

    I think that game already exists. It’s called GIRP.

    1/22/2013 at 2:41 am | permalink
  4. Sergio wrote:

    Pfft, does GIRP have skulls? I think not.

    1/22/2013 at 3:27 am | permalink
  5. jack fields wrote:

    I won, at last. Had to turn the sound off, though.

    1/22/2013 at 7:46 am | permalink
  6. matt w wrote:

    “I don’t see what the point of making such a thing is other than to mildly annoy someone for a minute”

    Is this not point enough?

    1/22/2013 at 12:32 pm | permalink
  7. William wrote:

    I don’t think your game works the way you intended it to. It’s not futile or sisyphean because getting the flag is very possible. I suppose really you can only touch the flag, your not technically “getting it” but it clearly says winner, so…?

    1/23/2013 at 12:29 pm | permalink
  8. Man and I was coming here to go “oh man I hate you, you sadistic bitch this is impossible WELL DONE.”

    1/24/2013 at 1:19 pm | permalink
  9. Jake wrote:

    That wasn’t very hard. Potentially hard, but not that hard as is. I did like the spinning protagonist.

    1/24/2013 at 9:21 pm | permalink
  10. daphny wrote:


    1/24/2013 at 9:22 pm | permalink
  11. daphny wrote:

    i mean ‘old wise dragon lady’

    1/24/2013 at 9:23 pm | permalink
  12. Nidoran wrote:

    This first time I beat it I had to knock all the skulls off the cliff, but I can climb to the top and win. The sound represents my struggles.

    1/25/2013 at 5:18 am | permalink
  13. Fabien wrote:

    I still love that jump sound.

    1/30/2013 at 7:13 am | permalink

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